BGM101 โ December 2024
Assignment Part 2: Technical Report
Assignment No |
: Part 2: Technical Report |
Due Date |
: 25 March 2025 |
Release Date |
: 22 December 2024 |
Value |
: 50% of final total |
Assessment Type |
: Groups of 2 students |
- Rationale
The assignment assesses the following learning outcomes:
- CLO2: integrate multimedia elements into an interactive multimedia application using multimedia authoring tool in a group work;
- CLO3: produce the required documentation for planning, testing and evaluation of an interactive multimedia application.
- Instructions
You must use an appropriate multimedia authoring tool to implement your planning and design from Assignment 1 (Project scene size 800px (width) x 600px (height)). Save the work in a suitable format for the target audience, thus they can view your multimedia product, e.g. executable file or web file (.exe/ .html).
You are required to submit:
- Executable file for the complete multimedia product
- Link to the multimedia product published on Unity Play
- Source code files for the project
- Project report (details below)
- Walkthrough video
Section 1: Introduction [Group Task]
Provide an introduction to your application to a potential user, describing why they should use is and goals of the application. Include information about:
- Installation: the deployment platform and instructions that clearly explain step-by-step how to install and operate your application, including minimum requirements of software and hardware.
- Finding it online: Link to the application on Unity Play
Section 2: User Interface Design [Group Task]
Discuss the user interface for your application by describing three aspects:
- Navigational structure: explain the navigation structure of your interactive multimedia application showing the various scenes and content for the application. Provide justification for the navigation type and flow.
- Textual displays โ discuss the use of text and typography in your application in terms of placement, size and visibility.
- Visual design โ discuss guidelines and principles used in the interface design of the application.
You are expected to provide references to the theories and principles that you have used in your design.
Figure 1: Sample of Navigational Structure
Section 3: Functional Report [Group Task]
Discuss the completed functionalities of your application by providing at least FOUR (4) screenshots. Explain whether these functionalities were completed on time and according to the requirements.
You are also required to present your multimedia application by preparing a promotional and walkthrough video that contains the following elements:
- Title of the application
- Description of the application
- Objectives of the application
- Walkthrough of application
Sections 4 โ 6 are Individual Tasks. Write clearly the team memberโs name.
Section 4: Technical Report [Individual Task]
Provide the technical descriptions of multimedia elements used in the application.
- Describe steps needed to produce ONE (1) of the most complex scenes you have produced (provide screen shots and explanations for important steps). Describe the technical steps (the use of symbols, keyframes, object properties, etc) to produce the scenes by integrating the various multimedia elements i.e.: text/graphic/audio/video.
- Explain ONE (1) of the most complex and important scripts used in your scenes in detail.
You must acknowledge of the sources for elements you did not create yourself, and state clearly in which scene you used those elements.
Section 5: Testing [Individual Task]
Each student should independently playtest the application and record the results in the template in Appendix A.
Section 6: Project Review and Evaluation [Individual Task]
Discuss the challenges and limitations you have faced in developing this application and how you have resolved any issues that have arisen. You must also discuss whether you have fulfilled all your assigned tasks and your contribution towards the project objectives, and any future improvements planned.
Technical Notes
Your multimedia application will be graded based on the following criteria:
- Each group is to develop ONLY ONE executable product file. You must merge all individual tasks as one complete project and one documentation.
- Project scene size 800px (width) x 600px (height)
- Upload your game to Unity Play and provide the link.
- Project runs perfectly with no technical problems or error messages.
- Users can progress in a logical path to find information. All buttons and navigational tools work as intended.
- The combination of GUI elements (buttons, links, and graphics) and content communicate the intended ideas clearly.
- All graphics, video, audio, etc., are used effectively to convey the intended meaning.
- The sequence of information is logical and intuitive. Menus and paths to all information are clear and direct.
- Project is truly interactive multimedia, rather than linear and contains a manageable number of appropriate choices.
- The project shows significant evidence of originality. Most of the content and many of the ideas are fresh, original, and creative.
- Include the HELP University logo in your implementation, at least in ONE page, e.g.: home page or team developer page.
Note: You must cite the sources of your media and provide credits. This is especially true of pictures and video data. Using someone elseโs media without attribution is considered plagiarism and will be severely penalized.
Report Writing and Submission Guidelines
Submission |
Submission to LMS by 2:00 p.m No resubmission allowed |
Late Submission |
Please fill out the Late Submission Form to be considered for extension. Penalty of 5 marks per working day will be imposed if:
|
Cover Sheet |
Include the Assignment Cover Sheet |
Academic Integrity |
You are expected to adhere to the Academic Integrity Policy. All referencing and citation should use APA Style (7th Edition preferred). You do not need to submit the similarity report. Turnitin similarity reports will be generated by the lecturer and penalties imposed for similarity exceeding 15%. You may be subject to additional penalties according to the Academic Integrity Policy. |
Additional Requirements |
|
BGM101 Assignment Part 2
Group Marking scheme (40%)
Student 1: Full Name & Student ID Student 2: Full Name & Student ID
Tasks |
CLO |
Marks |
Unsatisfactory |
Satisfactory |
Excellent |
Marks Awarded |
|
Section 1: Introduction |
Introduction |
CLO3 |
5 |
Insufficient introduction to the application. |
Introduction explains the application |
Introduction is appealing and makes application seem attractive |
|
Installation guide |
CLO3 |
5 |
There is enough ambiguity or misinformation that the instructions are difficult to follow. |
There is a little ambiguity or potential for misunderstanding, but most people should be able to follow along. |
Instructions are totally intelligible and coherent. There is no ambiguity or misunderstanding. |
||
Section 2: Navigation Structure |
Navigation Structure |
CLO2 |
5 |
There are significant problems with menus, navigation links and internal links to sections of the application and few or no connections back to the preceding pages or to the original index page, no justifications on the navigation type. |
Most of the menus, navigation links and internal links to sections of the application connect back to the home page but in other places the links do not connect to preceding pages or to the original index page, and enough justification provided. |
All the menus, navigation links and all internal links and sections of the application connect back to the home page and/or sitemap and justifications clearly provided. |
|
Textual Elements |
CLO2 |
5 |
Textual features not explained. Background, text, format, and color usage are randomly chosen. Pages seem unrelated. |
Textual features explained and somewhat consistent with little inappropriate variation. |
Textual features justified and carefully chosen to produce a consistent screen layout for all pages. |
||
Visual Design |
CLO2 |
5 |
The interactive multimedia application is properly structured and presents a nearly acceptable design but need major improvement. No references provided. |
The interactive multimedia application is properly structured and presents a nearly acceptable design but need minor improvement. Some references provided. |
The interactive multimedia application has highly effective design and presents excellent metaphor and look. Relevant references to sources for design elements provided in APA format. |
||
Section 3: Functional Report |
Completed Elements |
CLO2 |
5 |
Incomplete explanation of completed functionalities. |
Some discussion on completed functions included. |
Clear description of functional requirements of the application with insights and screenshots. |
|
Walkthrough Video |
CLO2 |
10 |
Introduction to the project vague. The interactive multimedia application did not appear to utilize the development tool effectively. Found many runtime errors or ill thought procedures when using the application interactivity. |
The video provides an introduction to the project and some objectives. The interactive multimedia application has a fair complexity and the interactivity included in the application was for the most part effective. |
The video provides a clear introduction to the project and explains all the objectives. Walkthrough demonstrates an exceptional complexity and understanding of interactivity in the application. |
||
TOTAL GROUP MARKS (A) |
Individual Marking scheme (60%)
Student:
Tasks |
CLO |
Marks Allocated |
Unsatisfactory (0 โ 6 marks) |
Satisfactory (7 โ 11 marks) |
Excellent (12 โ 15 marks) |
Marks Awarded |
|
Section 4: Technical Report |
Description of steps for integrating multimedia |
CLO1 |
15 |
The animations, graphics, sounds, videos are inappropriate for the content or are distracting decorations that create a busy feeling and detract from the content. Draws on a limited number of multimedia elements Multimedia elements do not develop the topic. Little or no evidence of design principles. |
Most of the animations, graphics, sound, video enhance the content and create interest. Multimed2ia elements are often decorative or are confusing. Some awareness of graphic design principles is evident. |
All the animations, graphics, sound, video enhance the content and create interest. Multimedia elements are an integral part of content Multimedia elements are used in a highly creative way. Graphic design principles are followed. |
|
Description of Scripts used |
CLO1 |
15 |
Uses basic coding with limited success. No reference of original sources Information is copied without permission |
Uses complex coding with limited success |
Use complex coding successfully. Sources of information are credited in standard formats. All permissions are secured and organized for future reference. |
||
Section 5: Testing |
Testing |
CLO3 |
15 |
Testing is rushed; does not consider all steps and results. |
Testing done on all functionalities with clear descriptions and remarks |
Testing is thorough and objective with insightful recommendations and remarks. |
|
Section 6: Review |
Review and Evaluation |
CLO3 |
15 |
Few points of evaluations, challenges, constraints, and future improvements listed. |
Some evaluations, challenges, constraints, and future improvements are made. |
Thorough evaluations, addressing challenges, constraints, and future improvements |
|
TOTAL INDIVIDUAL MARKS (B) |
|||||||
TOTAL GROUP MARKS (A) |
|||||||
LATE SUBMISSION PENALITY โ 5 marks /DAY (C) |
|||||||
REFERENCING AND CITATION PENALTY (D) |
|||||||
TOTAL OVERALL MARKS (A+B) โ (C + D) |
Individual Marking scheme (60%)
Student:
Tasks |
CLO |
Marks Allocated |
Unsatisfactory (0 โ 6 marks) |
Satisfactory (7 โ 11 marks) |
Excellent (12 โ 15 marks) |
Marks Awarded |
|
Section 4: Technical Report |
Description of steps for integrating multimedia |
CLO1 |
15 |
The animations, graphics, sounds, videos are inappropriate for the content or are distracting decorations that create a busy feeling and detract from the content. Draws on a limited number of multimedia elements Multimedia elements do not develop the topic. Little or no evidence of design principles. |
Most of the animations, graphics, sound, video enhance the content and create interest. Multimed2ia elements are often decorative or are confusing. Some awareness of graphic design principles is evident. |
All the animations, graphics, sound, video enhance the content and create interest. Multimedia elements are an integral part of content Multimedia elements are used in a highly creative way. Graphic design principles are followed. |
|
Description of Scripts used |
CLO1 |
15 |
Uses basic coding with limited success. No reference of original sources Information is copied without permission |
Uses complex coding with limited success |
Use complex coding successfully. Sources of information are credited in standard formats. All permissions are secured and organized for future reference. |
||
Section 5: Testing |
Testing |
CLO3 |
15 |
Testing is rushed; does not consider all steps and results. |
Testing done on all functionalities with clear descriptions and remarks |
Testing is thorough and objective with insightful recommendations and remarks. |
|
Section 6: Review |
Review and Evaluation |
CLO3 |
15 |
Few points of evaluations, challenges, constraints, and future improvements listed. |
Some evaluations, challenges, constraints, and future improvements are made. |
Thorough evaluations, addressing challenges, constraints, and future improvements |
|
TOTAL INDIVIDUAL MARKS (B) |
|||||||
TOTAL GROUP MARKS (A) |
|||||||
LATE SUBMISSION PENALITY โ 5 marks /DAY (C) |
|||||||
REFERENCING AND CITATION PENALTY (D) |
|||||||
TOTAL OVERALL MARKS (A+B) โ (C + D) |
Appendix A
Project Specifications (Update from Assignment 1)
Item |
Description |
Assigned To |
Status |
1Player Control |
|||
2Basic Gameplay |
|||
3Sound & Effects |
Description of sound effect / particle effect 1 |
||
Description of sound effect / particle effect 2 |
|||
Description of sound effect / particle effect โฆ. (etc) |
|||
4Gameplay Mechanics |
Description of gameplay mechanic 1 |
||
Description of gameplay mechanic 2 |
|||
Etc |
|||
5User Interface |
User interface conditions (add additional rows as necessary) |
||
At the start of the game โฆ |
|||
The game will end when โฆ |
|||
6Other Features |
Description of other features |
||
Project Timeline (Update from Assignment 1)
Milestone |
Description |
Responsibility (Student) |
Due Date |
Actual Date |
Remarks |
Appendix B: Playtesting
Test Date: Testing by:
Item |
Description (from Project Design Document) |
Expected Result |
Actual Result |
Evaluation and Recommendations |
1Player Control |
||||
2Basic Gameplay |
||||
3Sound & Effects |
Description of sound effect / particle effect 1 |
|||
Description of sound effect / particle effect 2 |
||||
Description of sound effect / particle effect โฆ. (etc) |
||||
4Gameplay Mechanics |
Description of gameplay mechanic 1 |
|||
Description of gameplay mechanic 2 |
||||
etc |
||||
5User Interface |
User interface conditions (add additional rows as necessary) |
|||
At the start of the game โฆ |
||||
The game will end when โฆ |
||||
6Other Features |
Description of other features |
|||
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