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CU5007NI – Modeling and Texturing – Islington College

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June 29, 2024
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CU5007NI –  Modeling and Texturing – Islington College
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CU5007NI –  Modeling and Texturing – Islington College
CU5007NI –  Modeling and Texturing – Islington College

1st Sit COURSEWORK 1 – QUESTION PAPER Year Long 2023/2024
Module Code: CU5007NI
Module Title: Modeling and Texturing
Module Leader: Ranjan Shrestha (Islington College)
Coursework Type: Individual – Production 1:  3D character models – low, medium and high
Coursework Weight: This coursework accounts for 40% of your total module  grades but will be graded out of 100.
Submission Date: Week 12
When Coursework is  given out:Week 2
Submission  Instructions:Submit the following to Islington College RTE department  before the due date: ● Production Process Documentation ● Google Drive Folder Link
Warning: London Metropolitan University and Islington College  takes Plagiarism seriously. Offenders will be dealt with  sternly.

1 

Coursework 1 – Production 1: 3D character models – low, medium, high On completing the module, the student will be able to: 

LO1: Understand the advanced Modeling concepts, creative and technical issues  of 3D character’s modeling and texturing workflow. 

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LO2: Analyses and critically evaluate 3D character’s modeling and texturing  requirements and identify possible problems. 

LO3: Demonstrate a capability to choose the appropriate advanced techniques  and tools as well as apply in practice the knowledge and skills to match project  requirements and suggest effective problem solutions. 

Coursework Introduction 

This coursework enables you to develop your skills in using the reference images  for proper modeling of a character in a scene. 

In your 1st coursework, you are to make a 3D character and props required for it  low, medium and high poly along with proper use of lights and materials. 

Instructions 

You are to use reference images of your choice to create low, medium and high  poly models of a character of your choice. 

Also create 8 props based on your planning process provided. 

Low poly props should contain polygonal faces of average is 5-100, medium poly  props should contain polygonal faces of average is 100-400 which high poly  props should contain 500 Plus polygonal faces (Depend on shape and engine  requirements). 

For the character, low poly model should contain 50-500 polygonal faces while  high poly models should contain 2000 Plus polygonal faces (Depend on shape  and engine requirements). 

2 

You do need to pose the character for this module. However, you are to render  the images properly with the use of proper lighting and use of relevant preset  materials from different angles. 

Deliverables 

– Maya project files 

– Project progress documentation with all the details of how the project was  carried out. 

Note: All Files should be upload in your college google drive without zip. 

Google Drive Contents Structure 

Contents
Folder Structure: Documentation Photoshop Files Maya Files Rendered Images ● Readme.txt ● References.txtDocumentation – This folder should  contain the soft copy of the  documentation submitted. Photoshop Files – Should contain the  Photoshop source files used for the  model. Maya Files – Should contain the  Autodesk Maya ASCII Files. Proper  folder structure is expected. Rendered Images – Should contain the  rendered images Maya in .jpg format. Readme.txt – Should contain student  name, student ID, and course of study,  lecturer name and folder and file  structure of location information. References.txt – Should contain the  proper links of any external sources  used in the project.

Note: Harvard style referencing must be used for referencing.

3 

MARKING SCHEME

CRITERIA MARKS
Project/ Parts Hierarchy/ File Name Setup5
Use of Topology Drawing Reference  Image5
Research & Practice of Model  Topology10
Low Poly and High Poly Props 20
Low Poly and High Poly Character 20
Use of Materials 10
Use of Light 10
Render Image 10
Documentation 10

4 

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